tag:blogger.com,1999:blog-3605596003149447052.post6574365561334819658..comments2023-05-28T08:54:34.123-07:00Comments on DCC Trove of Treasures: In the Wake of the Zorkulravencrowkinghttp://www.blogger.com/profile/09315630554847698555noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-3605596003149447052.post-39787269747970540542017-05-26T05:20:22.667-07:002017-05-26T05:20:22.667-07:00I am at your disposal. I am at your disposal. ravencrowkinghttps://www.blogger.com/profile/09315630554847698555noreply@blogger.comtag:blogger.com,1999:blog-3605596003149447052.post-38665104284951723702017-05-26T00:27:45.097-07:002017-05-26T00:27:45.097-07:00Hi.
I'm thrilled to see a play report! :)
S...Hi. <br /><br />I'm thrilled to see a play report! :)<br /><br />Sometimes similar ideas get out in the wild, and I just happened to be one of those picking up on it. The idea of the adventure was derived from the idea that I wanted to make an Underdark adventure which "made sense" - and then I devised the hook with the inn. <br /><br />That idea was born out of browsing Underdark adventures some friends gave me which either did away with any idea of an ecosystem or idea of who feeds on whom and why the Underdark is there in the first place. While a module can only tell so much of the story, I wanted to have some sense of consistency and also multiple options for the players to pursue. Some details were born out of becoming conscious that previous releases I made lacked a bit in DCC weirdness (though delusion newts are a notable exception).<br /><br />I also commissioned some art for the cover - have a peek at a quick snap of it I took with my phone:<br /><br />https://drive.google.com/file/d/0Bxua7l8FUn1MaWZyZDRpcTFZbEk/view?usp=sharing<br /><br />It occurs to me that the adventure would work also very well with the occupation tables from "Sour Spring Hollow" by Goodman Games, since that funnel is taking place at a wedding. (Of course that wasn't available at the time of writing and at the very least a link to Purple Sorcerer's excellent party generator could be incorporated.)<br /><br />I recently had a friend and GM run it as playtest for one of my home groups but that group was out of characters within two rooms (the hunter spiders and the waterfall), leading me to think it needed an extensive rewrite if I wanted to publish it... One feedback, however, was that it made no sense to have plant life without light, so I am considering adding a table of magiosynthetic plants a Judge can roll on for a variety of effects if eating such plants, but in any case the Mercurial Magic table can be a great inspiration for any of this.<br /><br />I'm very interested in playtester feedback to improve the module before actually publishing it. Maybe we could work something out? :-)DerKastellanhttps://www.blogger.com/profile/17108771318010984386noreply@blogger.com