Black
Powder, Black Magic Volume 1 (a
zine of six-guns and sorcery) was written by Carl Bussler and Eric
Hoffman for Stormlord Publishing.
It is the first volume in a series
bringing Weird Western fiction to
the Dungeon
Crawl Classics multiverse. The
authors wisely choose to make the first volume about introducing the setting –
largely through introducing the zero-level schlubs who will seek their fortunes
in Brimstone, and then giving them a chance to do so.
It should be
noted that this is not the historical Wild West, but rather an altered version
where the Dark Territories of the United States of America form the primary
arena for play. A map on page 3 shows the relationship between the States, the
Dark Territories, the Native Nations of the Navajo and the Lakota, and the
Republic of California. The year is 1880.
The product
is broken into several sections.
Introduction
This is a
nice bit of fiction that the judge can read aloud to the players, and which
prompts several steps in the creation of newly-minted 0-level adventurers. For
obvious reasons, it references later sections in the zine. It also adds a nice
bit of flavor, bringing the setting to life in a way that no textbook-style
entry could.
Timeline of Events
A listing of
major events from the start of the California Gold Rush in 1848 to the Southern
Dakota Railroad being completed in 1880. The events chosen are significant, but
the details are left for the judge to fill in.
Starting at the Bottom
Rules for
creating 0-level characters suitable for Brimstone and other regions in the
Weird Western setting. This includes sections for appropriate Occupations, Tokens of the Past, Motivations
for Heading West, and Common Names
in Brimstone. Tokens of the Past
replace random equipment, and include items like a ticket to the Ford Theater
and a human scalp. Motivations for Heading West give your starting PCs reasons
for leaving the greener lands to the East. Common names prevent a gaggle of PCs
called Conan or Elric taking away the feel of the setting. They are also an
excellent resource for the judge when naming NPCs.
Rules for Firearms
You can
hardly run a Western setting without rules for pistols, rifles, and shotguns.
Volume 1 includes all of these, as well as cannons, Gatling guns, and even
elephant guns. This section includes information about firearms manufacturers
and a Mighty Deed of Arms for fanning the hammer of a revolver.
Demon Ore and Hellstones
In the Weird
West of Brimstone, a ritual called The Soul Rending resulted in a new twist in
the wars of Hell: A demon slain on its home plan explodes upward in a scatter
of metal fragments that finds its way into mortal realms. Depending upon its
quality, the ore can be used for various purposes, and all of it is valuable.
The Devil’s
Cauldron
A level-0
funnel by Eric Hoffman, which is
more than suitable for the setting. This also includes The Red Duke, a potential patron who is not developed in this volume.
A Little Black Book
Get It Here
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