The premise of this adventure is fairly simple: An old woman offers her family jewels if the PCs will rescue her cat from kobolds.
The adventure is split into two parts.In the first part, the PCs must locate and interview the old woman, Mrs. Wynworth. Along the way they learn about Oscar, a creature living in the village's outhouses, who features as a hook in The Gong Farmer's Revenge. Exactly what Oscar is, how she got the villagers to accept her (charm spells, pheromones, parasites?), and what happens when her "people" come looking for her, could make the basis of a great higher-level adventure.
The adventure considers three outcomes: (1) Returning with the cat, (2) Returning without the cat, and (3) Not returning at all. The outcome that the adventure does not consider is, what happens if the PCs decide taking the family jewels from the Wynworths is easier than going down those tunnels?
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