Tuesday 19 October 2021

Three Nights in Portsmouth

FT 2.5: Three Nights in Portsmouth is a series of three short 2nd level adventures written by Daniel J. Bishop. Art is by Matt Morrow (cover),  Kristian Richards (cartography), and Luigi Castellani. The publisher is Purple Duck Games.

Disclosure: I am the author.

This product offers three short adventures that can be sprinkled into, or occur separately from, FT 2: The Portsmouth Mermaid. The adventure came about largely for two reasons. First, I had intended to include a dragon in each installment of the Faerie Tales from Unlit Shores series, and I had failed to include one in FT 2. Secondly, there was a lot more to explore in Portsmouth. If your players are anything like mine, at the very least they will want to rob some graves, and having something planned when they visit the Overlook is a good thing.

The adventure contains three scenarios:

The Open Tomb takes care of the most pressing question a judge might face in Portsmouth - what if the players want to go grave robbing? There are homages herein to Peter Pan, as well as the potential to run into worse things. The name "Grimperrault" is a combination from the Brothers Grimm and Charles Perrault.

The Trail of the Rat is my own take on The Pied Piper of Hamlin, with ghouls and a little added nastiness in terms of a choice the PCs must make. No one makes it out of this adventure without making some form of alliance, and some form of enemy.

Blood for Cthulhu! makes use of several fairy tales themes and creatures while crossing the salt marsh, but ends with a scene straight from The Call of Cthulhu. Depending upon how successful the PCs are at preventing the titular sacrifices, the final encounter may be easy...or close to impossible. For added tension, make that PC whose player couldn't make it tonight one of the potential victims....!

If you are not using Portsmouth, these scenarios can easily be adapted to any urban environment.

You can read an Endzeitgeist review here.

Get It Here!

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