The Sanctum Secorum Episode #17 Companion: A Night in the Lonesome October was written by Jen Brinkman, David Baity, Bob Brinkman, and Daniel J. Bishop. Art is by Antotoooo, Benjamin Smith, D. Andreas Schmidt-Rhaesa, Su Yeong Kim, Lacy Franks, and Todd McGowan. The publisher is Sanctum Media. This product is produced in association with the Sanctum Secorum podcast.
This Episode Companion is based on Sanctum Secorum Episode 17: A Night in the Lonesome October, which discussed the novel by Roger Zelazny. The featured adventure was The Sinister Sutures of the Semptress by Michael Curtis.
Disclosure: I wrote content for this Episode Companion. In addition, two adventures that I wrote, The Arwich Grinder and Prince Charming, Reanimator, were discussed in this episode.
Within you will find:
Familiars
A Night in the Lonesome October is told from the point of view of the familiars of various witches, wizards, and similar beings. Naturally, the Sanctum Secorum crew wanted to stat some of these out. The following familars are given DCC statistics by Bob Brinkman:
Don’t Get Too Attached: Parasitic Familiars: This is an article, by David Baity, which discusses the option of having a horrific parasite as a familiar. Three specific examples are included: the Cymothoa (a microscopic crustacean that grows to replace its host's tongue), the Filarial Worms (which infest the lymphatic system, causing "an ever-worsening case of elephantitis"), and the Emerald Wasp (which invades the mind of its host).
Magic Items
The Ripper’s Blade: This is one of the items used in the Great Game (either attempting to open or keep closed the portal allowing Cthulhu and the Great Old Ones to access our world). It is wielded by Jack, the master of the novel's protagonist. Write-up by Daniel J. Bishop.
Wolf Flower: Author Jen Brinkman presents the mariphasa lupina lumina, a flower which can sometimes cause, or stave off, lycanthropy.
Monsters
The Experiment Man: "The creation of the Good Doctor, the Experiment Man is a large, living humanoid created from corpses and artificial flesh. To creatures with good senses of smell, the Experiment Man reeks of death." Write-up by Daniel J. Bishop.
The Thing in the Wardrobe: Given game statistics by Bob Brinkman, this is a Thing from "someplace else" that Jack intended to use as part of the Great Game.
As with previous Companions, this volume can help the discerning Dungeon Crawl Classics judge determine how to stat up creatures from whatever movie or literature she likes.
It's free!
Get It Here!
This Episode Companion is based on Sanctum Secorum Episode 17: A Night in the Lonesome October, which discussed the novel by Roger Zelazny. The featured adventure was The Sinister Sutures of the Semptress by Michael Curtis.
Disclosure: I wrote content for this Episode Companion. In addition, two adventures that I wrote, The Arwich Grinder and Prince Charming, Reanimator, were discussed in this episode.
Within you will find:
Familiars
A Night in the Lonesome October is told from the point of view of the familiars of various witches, wizards, and similar beings. Naturally, the Sanctum Secorum crew wanted to stat some of these out. The following familars are given DCC statistics by Bob Brinkman:
- Bubo (packrat)
- Cheeter (squirrel)
- Graymalk (black cat)
- Needle (vampire bat)
- Nightwind (barn owl)
- Quicklime (black snake)
- Snuff (hound)
- Tekela (albino raven)
Don’t Get Too Attached: Parasitic Familiars: This is an article, by David Baity, which discusses the option of having a horrific parasite as a familiar. Three specific examples are included: the Cymothoa (a microscopic crustacean that grows to replace its host's tongue), the Filarial Worms (which infest the lymphatic system, causing "an ever-worsening case of elephantitis"), and the Emerald Wasp (which invades the mind of its host).
Magic Items
The Ripper’s Blade: This is one of the items used in the Great Game (either attempting to open or keep closed the portal allowing Cthulhu and the Great Old Ones to access our world). It is wielded by Jack, the master of the novel's protagonist. Write-up by Daniel J. Bishop.
Wolf Flower: Author Jen Brinkman presents the mariphasa lupina lumina, a flower which can sometimes cause, or stave off, lycanthropy.
Monsters
The Experiment Man: "The creation of the Good Doctor, the Experiment Man is a large, living humanoid created from corpses and artificial flesh. To creatures with good senses of smell, the Experiment Man reeks of death." Write-up by Daniel J. Bishop.
The Thing in the Wardrobe: Given game statistics by Bob Brinkman, this is a Thing from "someplace else" that Jack intended to use as part of the Great Game.
As with previous Companions, this volume can help the discerning Dungeon Crawl Classics judge determine how to stat up creatures from whatever movie or literature she likes.
It's free!
Get It Here!
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